A Black Hand of the Naga Queen.
A character you meet in your travels: Liiona.
Naga Temple.
Troll Battle.
Magic Glen.
Julak Swamp.
Stairs of the Temple.
View from the top.
Grimwing.
Ouch. Grimwing's fire is best avoided.
Naga Ruins.
Ransid Hive Exterior.
Royal Jelly. Looks delicious...
Ruin in the Julak Swamp.
A land based section of the swamp. Important to note.
The Julak Swamp. Things lurk in the deep water which are, perhaps, best left alone.
A magical interior. There are many ruins to be found. What they stand for, and what’s in them, is up to the adventurous individual.
Frurar. This magical forest, full of secrets both ancient and obscure, is a massive area. There are so many things in it, it boggles the mind(and makes my life rather hard).
A Faerie Dragon. It is one of the many magical—and custom—monsters to be found.
Temple of the Animal Gods. I like statistics, you should too. This is a placeholder GUI, for the most part. It will probably change look later on in development
Approach to the Wolf God. Under the trees, there is a whole different world. The forest is very thick, and many such scenes are to be found.
A dire situation. Clever use of the vfx editor allows for strange monsters. Where is our intrepid hero?—I think he’s in a very bad place.
Dreamlike ruins.
What is this? What have they found down here?
A dark mine.
Ransid Queen. She should be difficult.
Nymphs, why did it have to be nymphs.
It was fun editing the diffuse/glow maps for these creatures, I will not lie. They look special--remember the colors, it might be a hint.
Root Cave.
Deeper in the cave. A magical den of some kind?
Magic Cave. I really wish diffuse lighting worked differently...
Bear Totem.